Currently living in San Francisco, USA, undergoing BFA at 3D Animation and VFX at Academy of Art University.
Always curious and willing to learn, I focus on turning raw, lifeless models into something believable, appealing and alive to the public.
My inspiration comes from great creators: Shigeru Miyamoto, from Nintendo, Ed Catmull and Pete Docter, from Pixar.
Always looking forward to learn more, if it's new, I'm on it!
My role at Big Studios was primarily look developing, lighting, shading/texturing and rendering. But I was constantly covering some 3D hard-surface modelling as-well.